Bringing Super Metroid and Metroid II to the GBA?
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A Q&A session with Yoshio Sakamoto, the director of the upcoming GBA adventure Metroid Zero Mission.
Q: With Zero Mission behind you now, would you be interested in redoing games like Metroid II on Game Boy or Super Metroid for the Super NES. If not a full remake, do you think Super Metroid would be ported to Game Boy Advance?
A: While I can't tell you that we have concrete plans to do either of those games, with Zero Mission we had the game concept of getting back to the roots of Metroid, and at the same time reworking that game by implementing newer features. In that sense it was a challenge for us to recreate the game. Going with Metroid II or Super Metroid, simply transferring it over to another platform, wouldn't offer us much challenge or challenge our creativity in any way. So unless there was a real need to do something like that I can't imagine that we'd want to do that. Obviously if we found something we can add to those games that would change them and make them fresher and newer we might be interested in doing something like that. Maybe if the fan base in the US decided it really needed to have Super Metroid as-is on the Game Boy Advance, then we might look at doing something like that.
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