S3TC for the Direct3D API for Unreal Tournament

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The D3D users of Unreal Tournament have seen the light. For too long have we had to suffer with slow frame rates and poor image quality. This petition is here to stop it. This petition is to implement the S3 texture compression technology into the DirectX API for Unreal Tournament. We would like to see the second CD of Unreal Tournament put to use. Nvidia has even offered to help with this issue.
Therefore, we would like to see the benefits of having S3TC (improved visual quality, higher frame rates) implemented into Direct3D.
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150 signatures
Goal: 1,000
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Petition target:
D3D users of Unreal Tournament
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