SOCOM "Back to Basics"

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In the past SOCOM was a huge success now it seems it has been going downhill as far as ONLINE play. Suppression maps on S3/CA are a ridiculous joke to anyone who could possibly manage winning a 2v6 on previous versions of socom (Socom 1,Socom 2)now find that if you are outnumbered by only a single player your odds of winning deminish greatly. The ONLINE and OFFLINE "Hit Detection" are unsatisfactory to say the least, OFFLINE an enemy mercenary will survive a shot to the chest from any distance with a .50 caliber big bore rifle. ONLINE players can survive a barrage of bullets/nades with little or no change in their health status, SOCOM 1 had the PERFECT "Hit Detection" 1-3 bullets and your were eliminated from the round with the rare case of taking 4 or 5 hits. Example: In SOCOM 1 you could kill 3-5 enemies with the same 30 round magazine... In S3/CA it seems you need (1) 30 round magazine per enemy downed. Your most loyal customers DO NOT purchase the socom series for OFFLINE play we buy it for competetive ladder matches. We feel you have drifted to far from what you first created in Socom 1 that became an "ONLINE gaming legend" is now becoming the degression of Zipper Interactive. You have taken away the things that made the SOCOM series so fun and popular in the past and replaced them with all the things "Day 1" Socomers DESPISE... "Camping" and "Taking hits" have now replaced "Fast paced action". Personally I will NOT be buying anymore Zipper Interactive products unless something is done about the ONLINE mechanics. Please think about creating a simple version of SOCOM more along the lines of SOCOM 1... you could call it SOCOM 1.5 "Back to Basics" I guarantee the sales of it would topple that of CA due to the amount of loyal players who would come back to the series. The cost to create such an ONLINE game would be a fraction of what you spent on Combined Assault and would sell for the same or more retail value. I have just given you a way to increase your profit margin now what are you going to do?
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Petition target:
Zipper Interactive , SCE Worldwide Studios
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