Save Tales of Symphonia: Knights of Ratatoskr
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Namco however, in their upcoming sequel Tales of Symphonia: Knights of Ratatoskr is planning to do away with the field map and replace it with the following overworld map.
http://www.cubed3.com/media/2007/July/jesusraz/taleswii7.jpg
The exploration aspect is immediately destroyed as you will simply click and point onto the dungeon or town you want to visit, making for a very linear form of progress.
WE CANNOT LET THIS HAPPEN. ToS was one of the greatest games on the GameCube and there is much hope for the sequel amongst the gaming community. Don't let Namco take away from one of the aspects that made the original so great and non-linear.
Signing this petition means that you want Namco to change the in-plans point and click overworld map for Knights of Ratatoskr to the vast and explorable field nap style that was in the original Tales of Symphonia.
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