Tactical Ops for Unreal Tournament 2003
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Since it's inception, roughly dating back to the latter of 1999, Tactical Ops has gained a lot of publicy in the gaming community. Specifically, the members who make up the Unreal Tournament gaming community. The mod initially started out as SWAT, and as further development was done, transformed into what is now a retail package known as Tactical Ops: Assualt on Terror. Tactical Ops went retail in the early part of the second quarter, 2002. It is a semi-realistic game based on the Anti-Terror genre made popular by many games. This particular game has a very loyal following, and fierce defenders of this games ability to surpass many other titles of the same game genre.
Some of us in the community feel a stronger push should have been made on the part of the publishers to get the word out about the tremendous fun and addictability of this game. We would like to see this game progress in the future. Even see a new version to be based on Unreal Warfare Engine. I hope you will join me in signing this petition to possibly grab the attention of the games publisher, Infogrammes. My intent, as well as the intent of the TO community, is to get Infogrammes to back this product for creation on the Unreal Warfare Engine. Show your support for this game, the many people who worked very hard and diligently to make such a fun game, and the community that backs the people who created a game that has given us so much fun for almost 3 years. Visit the games forums to show your support there, as well. The forums can be found at http://forums.tactical-ops.to and you can also post in the forum thread that is there already dedicated to getting this game made for the Unreal Warfare Engine, http://forums.tactical-ops.to/showthread.php?s=&threadid=32060.
I cannot speak on behalf of Kamehan Studios, but I believe they would thank you for your support, as do I and the thousands of other Tactical Ops community members.
TO for UT2K3
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